Video Game Design Course
Master core gameplay, level design, UI, and game feel to build polished, small-scale games. Learn to scope MVPs, document features for teams, and adapt hit mechanics into original, commercially ready experiences for modern game platforms.

4 to 360 hours of flexible workload
valid certificate in your country
What Will I Learn?
This Video Game Design Course teaches you how to define clear player roles, goals, and core loops, then turn them into engaging mechanics, levels, and missions. You will design intuitive controls, clean UI, and strong feedback systems, while planning a realistic MVP with solid documentation. Learn to analyze successful small games, refine game feel, and ship a polished, playable prototype efficiently.
Elevify Differentials
Develop Skills
- Core gameplay design: build tight loops, goals, and scalable mechanics fast.
- Level and mission design: craft clear docs, beats, rewards, and pacing.
- UI and control systems: design HUDs, inputs, and feedback that read instantly.
- MVP game planning: scope features, estimate effort, and reduce indie risk.
- Game feel polishing: tune camera, audio, and VFX for responsive, fun play.
Suggested Summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
Your classes are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of my interest without needing to switch platforms... I thank you for everything you do, I've already recommended you to other people...

Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can switch chapters and skip content I don't need.

Mariana FerresPhotography Student
I like the content and the presentation style and video transcription, which speeds up the process!

Luciana AlvarengaNail Design Student
The platform is fast, simple to use. The diversity of content and complementary videos really help with learning.

André FelipePrompt Engineering Student
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