Game Producer Course
Master the Game Producer role with practical tools for product vision, core gameplay, monetization, soft launch, analytics, and live-ops—built for Product and Product Design professionals shipping successful mobile games.

flexible workload from 4 to 360h
valid certificate in your country
What will I learn?
The Game Producer Course gives you a practical, end-to-end toolkit to ship successful mobile games. Learn to define product vision, set measurable KPIs, plan milestones, and manage small cross-functional teams. You will master soft launch strategy, core loop design, monetization, live-ops, analytics, QA workflows, and risk management so you can deliver stable, engaging games on time and within budget.
Elevify advantages
Develop skills
- Mobile game KPIs mastery: read retention, ARPDAU, CPI, and ROAS fast.
- Soft launch and live-ops: design lean tests, events, and data-driven updates.
- Core gameplay and monetization: shape loops, F2P systems, and IAP catalogs.
- Mobile production planning: map phases, milestones, and scope for 5–6 month runs.
- Cross-functional leadership: align design, engineering, QA, and stakeholders.
Suggested summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
Your classes are perfect. I purchased the one-year package and finally have the chance to follow several topics I'm interested in without needing to switch platforms... I appreciate everything you do, I've already recommended you to others...

Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can switch chapters and skip content I don't need.

Mariana FerresPhotography Student
I like the content and the way the videos are presented and transcribed, which speeds up the process!

Luciana AlvarengaNail Design Student
The platform is fast and easy to use. The variety of content and the supplementary videos really help with learning.

Giulio CarloPrompt Engineering Student
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