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animation engineering course

animation engineering course
flexible workload of 4 to 360h
valid certificate in your country

What will I learn?

This Animation Engineering Course offers a straightforward, hands-on guide to creating game-ready character rigs and exports. You will learn to build efficient skeleton structures, develop user-friendly control rigs for animators, and implement dependable IK/FK mechanisms. Gain expertise in skinning techniques, helper joints, deformation optimisation, and performance enhancement. Finally, optimise your workflow using automation scripts, validation checks, and structured FBX along with JSON exports compatible with leading game engines.

Elevify advantages

Develop skills

  • Game-ready rigging: Build precise biped skeletons optimised for professional animation workflows.
  • Control rig creation: Set up quick IK/FK switches and intuitive controls for seamless animator use.
  • Skinning expertise: Apply weight painting and helper joints to achieve fluid, high-quality deformations.
  • Pipeline exports: Prepare FBX files, JSON mappings, and organised folders for diverse game engines.
  • Automation mastery: Implement validators and one-click export tools for dependable production shipping.

Suggested summary

Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.
Workload: between 4 and 360 hours

What our students say

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EmersonPolice Investigator
The course was essential to meet the expectations of my boss and the company I work for.
SilviaNurse
Very great course. Lots of rich information.
WiltonCivil Firefighter

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