3D Artist Course
Gain expertise in the complete 3D artist workflow, covering concept development, modelling, UV mapping, texturing, lighting, rendering, and creating standout portfolio pieces. Develop high-quality props and environments ideal for games, animation, and digital art studios, ensuring production-ready results with efficient methods.

flexible workload of 4 to 360h
valid certificate in your country
What will I learn?
This course teaches step-by-step 3D modeling basics, clean topology, efficient UV unwrapping, PBR materials, stylized shaders, and optimised texturing. Learners practise blockouts, composition, lighting, and rendering to produce professional scenes and portfolio shots using real-world techniques applicable right away.
Elevify advantages
Develop skills
- Production-ready 3D modelling: Create clean hard-surface and stylised assets quickly.
- Optimised UVs and topology: Refine meshes, UVs, and LODs for games and motion graphics.
- Professional texturing: Build PBR and stylised materials using Substance Painter tools.
- Cinematic lighting and rendering: Design mood, shots, and render passes for impressive portfolios.
- From concept to final scene: Block out, compose, and deliver polished 3D environments.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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