from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
This Maya Course provides a quick, hands-on route from an empty scene to a refined animated clip. You will master neat polygon modelling, UV mapping, and materials for organised, effective assets, then arrange scenes using proper naming, layers, and references. Plan your shots, rig and animate a ball applying fundamental principles, light and compose sharp renders, fix problems, and output a brief, portfolio-suitable sequence with assured working practices.
Elevify advantages
Develop skills
- Efficient polygon modelling: construct neat, low-poly items prepared for design portfolios.
- UV mapping and texturing fundamentals: unwrap, apply materials, and incorporate quick visual enhancements.
- Animation basics in Maya: rig, keyframe, and refine brief, lively shots.
- Lighting and rendering for design: position cameras, lights, and produce rapid review playblasts.
- Professional Maya scene organisation: manage files, resolve issues, and ready final outputs.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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