3D Computer Graphics Designer Training
Master 3D computer graphics design by creating a stylized courtyard scene. Learn hero prop modeling, UV mapping, PBR texturing, shaders, VFX, and optimization techniques for real-time engines and professional portfolios. Build skills from initial blockout to final delivery with clean topology and performance-ready assets.

from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
This course teaches a full production workflow for 3D graphics in real-time settings, covering blockouts, hero props, modular assets, UV mapping, texel density, clean topology, stylized texturing, shaders, basic VFX, optimization, engine exports, performance budgets, and documentation for portfolio scenes.
Elevify advantages
Develop skills
- 3D game asset modeling: build clean hero props and modular pieces fast.
- UV and texturing workflow: create optimized PBR maps for stylized real-time art.
- Real-time VFX basics: design simple glow, flow, and particle effects for engines.
- Level blockout and layout: plan readable, on-scale environments for third-person.
- Optimization and delivery: prep meshes, LODs, and docs for pro engine handoff.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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