Level Design Course
Master level design for products and games using grappling hooks and traversal. Learn to shape flows, puzzles, and encounters that boost engagement, reduce friction, and turn complex 3D spaces into intuitive, rewarding user experiences.

from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
This Level Design Course teaches you how to build tight, engaging levels centered on grappling hook traversal. Learn core mechanics, physics, and constraints, then design readable spaces, traversal puzzles, and combat encounters that feel fair and rewarding. You will use metrics, playtesting, and iteration to refine flow, pacing, and difficulty, so players stay motivated, understand options quickly, and enjoy every session.
Elevify advantages
Develop skills
- Grappling hook systems: design tight, readable traversal in 3D spaces fast.
- Traversal puzzles: build multi-step, low-friction challenges that teach through play.
- Combat encounters: shape vertical arenas that blend movement, cover, and rewards.
- UX and feedback: craft clear HUD, VFX, and cues that guide players without text.
- Playtesting and metrics: run lean tests, read data, and iterate levels with focus.
Suggested summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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