from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
The Animation Engineering Course provides a straightforward, hands-on route to creating game-ready character rigs and exports. You'll learn to craft neat skeleton structures, build control rigs that suit animators, and establish dependable IK/FK setups. Gain expertise in skinning, support joints, deformation standards, and efficiency. Afterwards, optimise your workflow using automation, checking tools, and well-arranged FBX and JSON exports suited for any current game engine.
Elevify advantages
Develop skills
- Game-ready rig building: craft neat biped skeletons for professional animation.
- Control rig setup: build IK/FK switches and animator-friendly control sets quickly.
- Deformation and skinning: apply weight painting and helper joints for fluid movement.
- Export and pipeline: set up FBX, JSON maps, and folders for any engine.
- Automation tools: employ validators and one-click exports for dependable delivery.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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