3D Computer Graphics Designer Training
Gain mastery in 3D computer graphics design by constructing a stylish courtyard scene, covering hero prop modelling, UV unwrapping, PBR texturing, shaders, visual effects, and optimisation—fully prepared for real-time engines and standout professional portfolios.

from 4 to 360h flexible workload
certificate valid in your country
What will I learn?
This 3D Computer Graphics Designer Training course leads you through a full production workflow for real-time settings. Master blockouts, hero props, modular assets, UV mapping, texel density, clean topology, then advance to stylised texturing, shaders, basic VFX, optimisation, engine exports, performance budgets, and documentation for portfolio-quality scenes.
Elevify advantages
Develop skills
- Build clean hero props and modular 3D game assets quickly.
- Create optimised PBR maps with efficient UV and texturing workflows for real-time art.
- Design basic real-time VFX like glow, flow, and particle effects for game engines.
- Plan clear, scaled environments through level blockout and layout for third-person views.
- Optimise meshes, create LODs, and prepare documentation for professional engine delivery.
Suggested summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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