Game Maker Course
4.5/5
This course teaches you to build a complete 2D arcade game prototype in GameMaker, covering setup, design, scripting, and expansion planning.

4.5 in rating
flexible workload from 4 to 360h
valid certificate in your country
What will I learn?
The Game Maker Course guides you through creating a polished 2D arcade prototype in GameMaker, starting from proper project setup and naming to player controls, enemies, scoring, and UI. You will learn GML scripting, events, collisions, and feedback using sound, particles, and HUDs. Additionally, you will practise debugging, documentation, analytics, and planning a roadmap to expand your prototype into a full game.
Elevify advantages
Develop skills
- GameMaker project setup: organise assets, rooms, and states using professional workflows.
- 2D arcade design: create engaging loops, enemies, collectibles, and win/lose conditions.
- Player & enemy logic: implement movement, collisions, AI patterns, and feedback mechanisms.
- GML scripting & debugging: utilise events, clean code, and efficient troubleshooting tools.
- Prototype roadmap: analyse play data and plan scalable, production-ready enhancements.
Suggested summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
Your lessons are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of my interest without needing to change platforms... I thank you for everything you do, I've already recommended you to other people...

Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can change chapters and skip content I don't need.

Mariana FerresPhotography Student
I like the content and the way videos are presented and transcribed, which speeds up the process!

Luciana AlvarengaNail Design Student
The platform is fast, simple to use. The diversity of content and complementary videos help a lot with learning.

André FelipePrompt Engineering Student
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