Game Economy Course
This course teaches the fundamentals of designing balanced game economies for free-to-play hero-collector RPGs, covering currencies, resource tracking, gameplay cycles, monetization strategies, data-driven testing, and player retention planning.

flexible workload from 4 to 360h
valid certificate in your country
What will I learn?
This Game Economy Course provides a straightforward, hands-on approach to creating balanced, money-making free-to-play hero-collector RPGs. You'll learn how to set up currencies, track resource movements, develop main gameplay cycles, and plan seven-day advancement for better player stickiness. Dive into earning strategies, testing variations, key performance indicators, and ways to fight inflation, helping you roll out even, evidence-based economies that players believe in and stay hooked on.
Elevify advantages
Develop skills
- Design core loops: quickly set up fun play → reward → spend → advance systems.
- Build balanced game economies: adjust currencies, outflows, and timing for RPGs.
- Create fair monetization: craft gacha, bundles, and passes without pay-to-win.
- Use data and A/B tests: check economy updates with KPIs and basic models.
- Map 7-day progression: plan key points, rewards, and play sessions for retention.
Suggested summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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