flexible workload from 4 to 360h
valid certificate in your country
What will I learn?
The Animation Engineering Course provides a straightforward, hands-on guide to creating character rigs ready for games and exporting them properly. You will learn to build neat skeleton structures, develop control rigs that animators love, and establish dependable IK/FK setups. Gain expertise in skinning, adding helper joints, ensuring good deformation, and optimising performance. Finally, improve your workflow using automation, checking tools, and well-organised FBX and JSON exports suitable for any current game engine.
Elevify advantages
Develop skills
- Building rigs ready for games: design clean biped skeletons for professional animation.
- Setting up control rigs: create IK/FK switches and user-friendly control sets quickly.
- Handling deformation and skinning: apply weight painting and helper joints for smooth movements.
- Managing exports and pipelines: set up FBX, JSON mappings, and folders for various engines.
- Using automation tools: apply validators and one-click exports for dependable delivery.
Suggested summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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