from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
The Animation Engineering Course provides a straightforward, hands-on way to create character rigs ready for games and exports. You will learn to build neat skeleton structures, make control rigs that animators like, and set up dependable IK/FK setups. Gain skills in skinning, adding helper joints, ensuring good deformation, and keeping performance high. Finally, improve your workflow with automation, checking tools, and well-arranged FBX and JSON exports that work with any current game engine.
Elevify advantages
Develop skills
- Building rigs ready for games: create clean biped skeletons for professional animation.
- Setting up control rigs: build IK/FK switches and easy-to-use control sets quickly.
- Handling deformation and skinning: apply weight painting and helper joints for smooth movements.
- Managing exports and pipelines: set up FBX, JSON maps, and folders for any game engine.
- Using automation tools: apply validators and one-click exports for dependable delivery.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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