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Game Economy Course

Game Economy Course
from 4 to 360h flexible workload
valid certificate in your country

What will I learn?

This Game Economy Course provides a straightforward, hands-on approach to crafting equitable and lucrative free-to-play hero-collector RPGs. You will learn to establish currencies, chart resource movements, construct core loops, and structure 7-day progression to boost player retention. Delve into monetisation elements, A/B testing, key performance indicators, and strategies to curb inflation, enabling you to introduce well-balanced, evidence-based economies that players rely on and stay committed to.

Elevify advantages

Develop skills

  • Design core loops: quickly assemble captivating play → reward → spend → progress mechanisms.
  • Build balanced game economies: adjust currencies, sinks, and timing for RPGs.
  • Create fair monetisation: develop gacha, bundles, and passes without pay-to-win elements.
  • Use data and A/B tests: confirm economy modifications using KPIs and basic models.
  • Map 7-day progression: outline milestones, rewards, and sessions to enhance retention.

Suggested summary

Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload
Workload: between 4 and 360 hours

What our students say

Your classes are perfect. I got the one-year package and finally have the chance to follow several topics I'm interested in without having to switch platforms... thank you for everything you do, I've already recommended you to others...
Giulio Carlo
Giulio CarloDigital Marketing Student
I like how the lessons get straight to the point and how I can switch chapters and skip content I don't need.
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Mariana FerresPhotography Student
I like the content and the way the videos are presented and transcribed, which speeds up the process!
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Luciana AlvarengaNail Design Student
The platform is fast and easy to use. The variety of content and the extra videos really help with learning.
Giulio Carlo
Giulio CarloPrompt Engineering Student

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