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Game Maker Course

Game Maker Course
4 to 360 hours flexible workload
valid certificate in your country

What will I learn?

The Game Maker Course guides you through creating a polished 2D arcade prototype in GameMaker, from solid project structure and naming conventions to player controls, enemies, scoring, and UI. Learn GML scripting, events, collisions, and feedback with sound, particles, and HUDs. You also practise debugging, documentation, analytics, and planning a roadmap so your prototype can develop into a full game.

Elevify advantages

Develop skills

  • GameMaker project setup: organise assets, rooms, and states with professional workflows.
  • 2D arcade design: create tight loops, enemies, collectibles, and win/lose rules.
  • Player & enemy logic: implement movement, collisions, AI patterns, and feedback.
  • GML scripting & debugging: use events, clean code, and quick troubleshooting tools.
  • Prototype roadmap: analyse play data and plan scalable, production-ready upgrades.

Suggested summary

Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.
Workload: between 4 and 360 hours

What our students say

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EmersonPolice Investigator
The course was essential to meet the expectations of my boss and the company I work for.
SilviaNurse
Really great course. Lots of valuable information.
WiltonCivil Firefighter

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