3D Computer Graphics Designer Training
Master 3D computer graphics design by creating a stylised courtyard scene. Learn hero prop modelling, UV unwrapping, PBR texturing, shaders, VFX effects, and optimisation techniques for real-time game engines and professional portfolios. Build skills from initial blockout to final engine-ready delivery with clear documentation.

4 to 360 hours flexible workload
valid certificate in your country
What will I learn?
This course teaches a full production workflow for real-time 3D graphics, covering blockouts, hero props, modular assets, UV mapping, texel density, clean topology, stylized texturing, shaders, basic VFX, optimisation, engine exports, performance budgets, and documentation for portfolio scenes.
Elevify advantages
Develop skills
- Build clean hero props and modular assets quickly for 3D games.
- Create optimised PBR texture maps using efficient UV and texturing workflows.
- Design basic real-time VFX like glows, flows, and particles for game engines.
- Plan scalable, readable environment layouts with effective level blockouts.
- Optimise meshes with LODs and prepare professional documentation for engine delivery.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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