Level Design Course
Master level design for grappling hook-based games, covering mechanics, puzzles, combat, UX, and iterative testing to create engaging player experiences.

from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
This Level Design Course teaches you how to create solid, captivating levels focused on grappling hook movement. Learn key mechanics, physics, and limits, then design clear spaces, movement puzzles, and combat setups that feel just and satisfying. You will use measurements, testing with players, and repeated improvements to fine-tune flow, speed, and challenge, so players remain eager, grasp choices swiftly, and relish every play.
Elevify advantages
Develop skills
- Grappling hook systems: design tight, clear movement in 3D spaces quickly.
- Traversal puzzles: build multi-step, smooth challenges that teach through play.
- Combat encounters: shape vertical arenas that mix movement, cover, and rewards.
- UX and feedback: craft clear HUD, VFX, and cues that guide players without text.
- Playtesting and metrics: run lean tests, read data, and iterate levels with focus.
Suggested summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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