Concept Art Training
Master concept art for near-future flooded cities. Design environments, characters, props, and visual systems that tell powerful stories, align with game art direction, and deliver production-ready artwork for professional design teams. This course builds practical skills in composition, color, lighting, gear design, and worldbuilding to create cohesive, team-ready concepts for narrative games and interactive projects.

from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
Concept Art Training equips you with hands-on skills to develop a unified near-future flooded city, covering atmospheric environments, clear characters, storytelling props, and visual systems. Master composition, colour, lighting, equipment design, and worldbuilding elements, then present your ideas effectively for teams with consistent, production-ready art suited for narrative games and interactive media.
Elevify advantages
Develop skills
- Environment concept design: craft readable flooded cityscapes fast.
- Character design systems: build functional near-future outfits that tell story.
- Visual consistency: define color, scale, and style rules for unified worlds.
- Prop and tool design: create narrative objects with clear function and wear.
- Pro concept delivery: thumbnails, callouts, and sheets ready for 3D teams.
Suggested summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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