from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
The Animation Engineering Course provides a straightforward, hands-on guide to creating character rigs and exports suitable for games. You'll learn to build neat skeleton structures, develop control rigs that suit animators, and establish dependable IK/FK setups. Gain expertise in skinning, support joints, deformation standards, and efficiency. Finally, optimise your workflow using automation, checking tools, and structured FBX and JSON exports compatible with current game engines.
Elevify advantages
Develop skills
- Game-ready rig building: design clean biped skeletons for professional animation.
- Control rig setup: create IK/FK switches and animator-friendly control sets quickly.
- Deformation and skinning: paint weights and helper joints for smooth motion.
- Export and pipeline: configure FBX, JSON maps, and folders for any engine.
- Automation tools: use validators and one-click exports to deliver reliably.
Suggested summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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