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animation engineering course

animation engineering course
from 4 to 360h flexible workload
valid certificate in your country

What will I learn?

The Animation Engineering Course provides a straightforward, hands-on guide to creating game-ready character rigs and exports. You'll learn to build neat skeleton structures, develop control rigs that animators love, and establish solid IK/FK setups. Gain expertise in skinning, adding helper joints, ensuring top deformation quality, and optimizing performance. Finally, improve your workflow using automation, checking tools, and well-organized FBX and JSON exports suitable for any current game engine.

Elevify advantages

Develop skills

  • Game-ready rig building: design clean biped skeletons for professional animation.
  • Control rig setup: create IK/FK switches and animator-friendly control sets quickly.
  • Deformation and skinning: paint weights and helper joints for smooth motion.
  • Export and pipeline: configure FBX, JSON maps, and folders for any engine.
  • Automation tools: use validators and one-click exports to deliver reliably.

Suggested summary

Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.
Workload: between 4 and 360 hours

What our students say

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EmersonPolice Investigator
The course was essential to meet the expectations of my boss and the company where I work.
SilviaNurse
Very great course. Lots of rich information.
WiltonCivil Firefighter

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