3D Modeling with Blender Course
Master professional 3D modelling in Blender for design projects. Develop expertise in clean topology, non-destructive techniques, UV mapping, texel density control, and export-ready scenes. Build polished sci-fi props and assets that integrate seamlessly into production pipelines for games and animations, ensuring team compatibility and high quality.

from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
This course teaches a professional workflow in Blender, from initial scene setup to final export. You will master file organisation, naming conventions, collections, and non-destructive modifier stacks while creating sci-fi props. Gain skills in solid topology, UV unwrapping, texel density management, and efficient packing, ending with export checklists and documentation to prepare assets for games, animations, and collaborative pipelines.
Elevify advantages
Develop skills
- Production-ready Blender scenes with proper naming, hierarchy, and export preparation.
- Non-destructive hard-surface modelling using efficient modifiers for quick, clean props.
- UV unwrapping and texel density management for distortion-free, optimised shared assets.
- Sci-fi prop design, transforming references into functional hero terminals and supports.
- Game-ready export processes with refined meshes, clear documentation, and team-friendly files.
Suggested summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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