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Blender Modeling Course

Blender Modeling Course
from 4 to 360h flexible workload
valid certificate in your country

What will I learn?

This course teaches step-by-step creation of clean, production-ready hard-surface models in Blender. Master mid-poly topology, subdivision-ready geometry, booleans, bevels, support edges, UV unwrapping with even texel density, game optimisation, mesh cleanup, baking, basic shading, documentation, and export for real-time and cinematic projects.

Elevify advantages

Develop skills

  • Pro mid-poly topology for fast, clean quad-based hard-surface props.
  • Subdivision-ready models with support edges for sharp, smooth edges.
  • Production UVs: unwrap, pack, and maintain consistent texel density.
  • Game optimisation: tidy meshes, efficient poly counts, proper pivots.
  • High-to-low baking: test UVs, bake normals, verify shading in Blender.

Suggested summary

Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.
Workload: between 4 and 360 hours

What our students say

I was just promoted to Intelligence Advisor for the Prison System, and the course from Elevify was crucial for me to be chosen.
EmersonPolice Investigator
The course was essential to meet my boss's and the company's expectations.
SilviaNurse
Very great course. Lots of rich information.
WiltonCivil Firefighter

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