3D Character Modeling Course
Gain expertise in production-ready 3D character modelling for stylised humanoids. Master clean topology, retopology processes, UV mapping, texel density control, and deformation testing to create animation-optimised characters ideal for games, films, and premium design projects. This course equips you with skills for professional workflows using tools like ZBrush, Blender, and Maya.

from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
This 3D Character Modelling Course takes you through an efficient workflow for creating stylised humanoids. You'll gather references, craft clean base meshes, perfect edge flow for smooth deformations, and conduct pose tests to resolve problems. Master practical retopology, UV unwrapping, texel density management, and documentation to optimise characters for animation, games, and pro pipelines.
Elevify advantages
Develop skills
- Stylised base mesh creation: construct clean, deformation-friendly hero characters quickly.
- Production retopology: reconstruct quad-based meshes with efficient, animation-secure edge loops.
- UV unwrapping expertise: position seams, arrange islands, and manage texel density precisely.
- Deformation evaluation: test poses, identify flaws, and adjust topology for fluid movement.
- Professional 3D pipeline: combine ZBrush, Blender, Maya, and tools into a streamlined process.
Suggested summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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