3D Modeling and Animation Course
Master creating stylised 3D game characters from initial concept right through to final render. You'll pick up skills in low/mid-poly modelling, UV mapping, texturing, rigging, and idle animations to produce sleek, engine-ready assets that boost your professional art portfolio and open doors in the industry.

from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
Gain expertise in the full stylised 3D workflow through this hands-on, top-notch course. Develop ideas, create neat low and mid-poly models, handle UV unwrapping with even texel density, produce hand-painted and PBR-compatible textures, set up rigs and skins for basic characters, animate smooth idle cycles featuring secondary motion, and prepare, export, and document assets for game engines and pro portfolios.
Elevify advantages
Develop skills
- Stylised 3D modelling: quickly build clean low/mid-poly game characters.
- UVs and texel density: unwrap, pack, and optimise meshes for sharp textures.
- Game-ready texturing: hand-paint and bake maps for stylised PBR assets.
- Character rigging: build simple IK/FK rigs with smooth skin weights.
- Idle animation loops: design seamless, dynamic cycles with secondary motion.
Suggested summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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