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Game Maker Course

Game Maker Course
from 4 to 360h flexible workload
valid certificate in your country

What will I learn?

The Game Maker Course walks you through building a polished 2D arcade prototype in GameMaker, from clean project structure and naming conventions to player controls, enemies, scoring, and UI. Learn GML scripting, events, collisions, and feedback with sound, particles, and HUDs. You also practice debugging, documentation, analytics, and planning a roadmap so your prototype can grow into a complete game.

Elevify advantages

Develop skills

  • GameMaker project setup: structure assets, rooms, and states with pro workflows.
  • 2D arcade design: craft tight loops, enemies, collectibles, and win/lose rules.
  • Player & enemy logic: implement movement, collisions, AI patterns, and feedback.
  • GML scripting & debugging: use events, clean code, and fast troubleshooting tools.
  • Prototype roadmap: analyze play data and plan scalable, production-ready upgrades.

Suggested summary

Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.
Workload: between 4 and 360 hours

What our students say

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EmersonPolice Investigator
The course was essential in meeting my boss's and the company's expectations.
SilviaNurse
Very excellent course. Lots of valuable information.
WiltonCivil Firefighter

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