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Video Game Design Course
Unlock yer potential in the dynamic world o' video game design with our comprehensive course, specially designed for design professionals in Ireland. Dive inta essential topics like visual communication, prototypin' techniques, and game design principles. Master the art o' balancing difficulty, and learn ta engage players through effective feedback systems and core mechanics. Hone yer skills in level design fundamentals, including pacing, layout, and environmental storytelling. Join us ta transform yer creative ideas inta captivatin' gaming experiences.
- Master visual communication for clear design presentations, so ya can get yer point across rightly.
- Develop iterative prototypes using digital tools, gettin' them working properly bit by bit.
- Craft engagin' core mechanics for player retention, keepin' 'em hooked, so ta speak.
- Balance game difficulty with strategic checkpoints, givin' players a fair crack o' the whip.
- Analyze player feedback for continuous improvement, learnin' from what the players themselves are sayin'.

from 4 to 360h flexible workload
certificate recognized by the MEC
What will I learn?
Unlock yer potential in the dynamic world o' video game design with our comprehensive course, specially designed for design professionals in Ireland. Dive inta essential topics like visual communication, prototypin' techniques, and game design principles. Master the art o' balancing difficulty, and learn ta engage players through effective feedback systems and core mechanics. Hone yer skills in level design fundamentals, including pacing, layout, and environmental storytelling. Join us ta transform yer creative ideas inta captivatin' gaming experiences.
Elevify advantages
Develop skills
- Master visual communication for clear design presentations, so ya can get yer point across rightly.
- Develop iterative prototypes using digital tools, gettin' them working properly bit by bit.
- Craft engagin' core mechanics for player retention, keepin' 'em hooked, so ta speak.
- Balance game difficulty with strategic checkpoints, givin' players a fair crack o' the whip.
- Analyze player feedback for continuous improvement, learnin' from what the players themselves are sayin'.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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