Educational Digital Games Course
This course teaches educators to design engaging digital games for 11–13-year-olds that align with standards, incorporate age-appropriate narratives, UX, mechanics, assessments, and learning science. Participants learn to create prototypes, teacher supports, and session plans for 20–30 minutes, ensuring games are inclusive, effective, and ready for classrooms to boost real learning outcomes.

from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
Learn to design standards-aligned digital games for 11–13-year-olds, crafting age-appropriate narratives, UX, mechanics, embedding assessments and data, applying learning science, and planning 20–30 minute sessions. Build prototypes, teacher supports, and handoff docs for engaging, inclusive, classroom-ready games.
Elevify advantages
Develop skills
- Design standards-aligned learning games with tight curriculum fit.
- Create engaging game loops mapping mechanics to learning outcomes.
- Build simple in-game assessments turning play data into learning evidence.
- Prototype and playtest quickly to refine classroom-ready game concepts.
- Plan classroom integration with teacher guides, timing, and reflection tasks.
Suggested summary
Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
Your lessons are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of my interest without needing to change platforms... I thank you for everything you do, I've already recommended you to other people...

Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can change chapters and skip content I don't need.

Mariana FerresPhotography Student
I like the content and the way videos are presented and transcribed, which speeds up the process!

Luciana AlvarengaNail Design Student
The platform is fast, simple to use. The diversity of content and complementary videos really help with learning.

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