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animation engineering course

animation engineering course
from 4 to 360h flexible workload
valid certificate in your country

What will I learn?

The Animation Engineering Course provides a straightforward, hands-on guide to creating character rigs and exports suitable for games. You will learn to build neat skeleton structures, develop control rigs that suit animators, and establish dependable IK/FK setups. Gain expertise in skinning, support joints, deformation standards, and efficiency. Afterwards, optimise your workflow using automation, checking tools, and structured FBX and JSON exports compatible with current game engines.

Elevify advantages

Develop skills

  • Game-ready rig building: create tidy biped skeletons for professional animation.
  • Control rig setup: build IK/FK switches and user-friendly control systems quickly.
  • Deformation and skinning: apply weight painting and support joints for fluid movement.
  • Export and pipeline: set up FBX, JSON mappings, and directories for various engines.
  • Automation tools: employ validators and single-click exports for dependable delivery.

Suggested summary

Before starting, you can change the chapters and workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.
Workload: between 4 and 360 hours

What our students say

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EmersonPolice Investigator
The course was essential to meet the expectations of my boss and the company I work for.
SilviaNurse
Great course. A lot of valuable information.
WiltonCivil Firefighter

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