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Video Game Development Course

Video Game Development Course
4 to 360 hours flexible workload
valid certificate in your country

What will I learn?

This Video Game Development Course provides a swift, practical route from concept to a launch-ready 2D game. Learn to define a focused idea, design core loops and difficulty, plan architecture in Unity, Godot, or GameMaker, and organise assets, art, and sound. You will practise testing, balancing, and iteration, then prepare builds, handle QA, publish to major platforms, track analytics, and apply simple monetisation and promotion tactics.

Elevify advantages

Develop skills

  • Game concept design: rapidly validate 2D ideas, scope, and target platforms.
  • Core systems building: implement loops, input, difficulty, and progression quickly.
  • Engine architecture: structure small games in Unity, Godot, or GameMaker cleanly.
  • Asset pipeline setup: source, create, and integrate 2D art, audio, and animations.
  • Release workflow: package, QA, ship, and promote builds on Steam, itch.io, and web.

Suggested summary

Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.
Workload: between 4 and 360 hours

What our students say

Your lessons are perfect. I purchased the one-year package and finally have the chance to follow several topics I'm interested in without having to switch platforms... thank you for everything you do, I've already recommended you to others...
Giulio Carlo
Giulio CarloDigital Marketing Student
I like how the lessons get straight to the point and how I can switch chapters and skip content I don't need.
Mariana Ferres
Mariana FerresPhotography Student
I like the content and the way the videos are presented and transcribed, which speeds up the process!
Luciana Alvarenga
Luciana AlvarengaNail Design Student
The platform is fast and easy to use. The variety of content and the supplementary videos really help with learning.
Giulio Carlo
Giulio CarloPrompt Engineering Student

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