4 to 360 hours flexible workload
valid certificate in your country
What will I learn?
The Animation Engineering Course provides a clear, practical route to creating game-ready character rigs and exports. Learn to design tidy skeleton hierarchies, build animator-friendly control rigs, and establish dependable IK/FK systems. Master skinning, helper joints, deformation quality, and performance. Then optimise your workflow with automation, validation tools, and organised FBX and JSON exports prepared for any modern engine.
Elevify advantages
Develop skills
- Game-ready rig building: design clean biped skeletons for professional animation.
- Control rig setup: create IK/FK switches and animator-friendly control sets quickly.
- Deformation and skinning: paint weights and helper joints for smooth motion.
- Export and pipeline: configure FBX, JSON maps, and folders for any engine.
- Automation tools: use validators and one-click exports to deliver reliably.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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