3D Computer Graphics Designer Training
Master 3D computer graphics design by constructing a stylised courtyard scene, encompassing hero prop modelling, UV unwrapping, PBR texturing, shaders, VFX, and optimisation—fully prepared for real-time engines and professional portfolios. This comprehensive course delivers production-ready workflows from initial blockouts to final exports.

4 to 360 hours flexible workload
valid certificate in your country
What will I learn?
This 3D Computer Graphics Designer Training course leads you through a full production workflow for real-time settings. You will master blockouts, hero props, modular assets, UV mapping, texel density, and clean topology, progressing to stylised texturing, shaders, basic VFX, optimisation, engine exports, performance budgets, and thorough documentation for portfolio-quality scenes.
Elevify advantages
Develop skills
- Develop 3D game asset modelling skills: construct clean hero props and modular components efficiently.
- Master UV unwrapping and texturing processes: produce optimised PBR textures for stylised real-time artwork.
- Acquire basics of real-time VFX: create straightforward glow, flow, and particle effects for game engines.
- Learn level blocking and layout techniques: design clear, accurately scaled environments for third-person perspectives.
- Gain expertise in optimisation and asset delivery: prepare meshes, LODs, and documentation for professional engine integration.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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