Game Producer Course
This course equips aspiring game producers with essential skills to lead mobile game development from concept to launch, focusing on strategy, team management, and data-driven decision-making for successful game releases.

4 to 360h flexible workload
certificate valid in your country
What will I learn?
The Game Producer Course provides you with a practical, end-to-end toolkit to launch successful mobile games. Learn to define product vision, set measurable KPIs, plan milestones, and manage small cross-functional teams. You will master soft launch strategy, core loop design, monetization, live-ops, analytics, QA workflows, and risk management so you can deliver stable, engaging games on time and within budget.
Elevify advantages
Develop skills
- Mobile game KPIs mastery: read retention, ARPDAU, CPI, and ROAS fast.
- Soft launch and live-ops: design lean tests, events, and data-driven updates.
- Core gameplay and monetization: shape loops, F2P systems, and IAP catalogs.
- Mobile production planning: map phases, milestones, and scope for 5–6 month runs.
- Cross-functional leadership: align design, engineering, QA, and stakeholders.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students are saying
Your classes are perfect. I got the one-year package and finally have the chance to follow several topics I'm interested in without having to switch platforms... thank you for everything you do, I've already recommended you to others...

Giulio CarloDigital Marketing Student
I like how the lessons get straight to the point and how I can switch chapters and skip content I don't need.

Mariana FerresPhotography Student
I like the content and the way the videos are presented and transcribed, which speeds up the process!

Luciana AlvarengaNail Design Student
The platform is fast and easy to use. The variety of content and the extra videos really help with learning.

Giulio CarloPrompt Engineering Student
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