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Blender Modeling Course

Blender Modeling Course
4 to 360h flexible workload
certificate valid in your country

What will I learn?

The Blender Modelling Course guides you step by step through creating clean, production-ready hard-surface props. Learn mid-poly topology, subdivision-ready geometry, and efficient use of booleans, bevels, and support edges. Practice UV unwrapping with consistent texel density, game-focused optimization, and mesh hygiene, then finish with baking, basic shading, clear documentation, and export-ready assets for both real-time and cinematic use.

Elevify advantages

Develop skills

  • Pro mid-poly topology: build clean, quad-based hard-surface props fast.
  • Subdivision-ready models: place support edges for crisp, smooth silhouettes.
  • UVs for production: unwrap, pack, and set texel density for game-ready assets.
  • Game optimization: clean meshes, smart poly budgets, and export-ready pivots.
  • High-to-low baking: test UVs, bake normals, and validate shading in Blender.

Suggested summary

Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.
Workload: between 4 and 360 hours

What our students say

I was just promoted to Intelligence Advisor for the Correctional System, and the course from Elevify was crucial for me to be the chosen one.
EmersonPolice Investigator
The course was essential to meet the expectations of my boss and the company I work for.
SilviaNurse
Great course. Lots of valuable information.
WiltonCivil Firefighter

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