Concept Art Training
Master concept art for near-future flooded cities. Design environments, characters, props, and visual systems that tell powerful stories, align with game art direction, and deliver production-ready artwork for professional design teams. This course builds practical skills in composition, color, lighting, gear design, and worldbuilding to create cohesive, team-ready concepts for narrative games and interactive projects.

4 to 360h flexible workload
certificate valid in your country
What will I learn?
Concept Art Training gives you practical skills to build a cohesive near-future flooded city, from atmospheric environments and readable characters to narrative props and visual systems. Learn composition, color, lighting, gear design, and worldbuilding details, then package your concepts clearly for teams, ensuring consistent, production-ready artwork for narrative games and interactive projects.
Elevify advantages
Develop skills
- Environment concept design: craft readable flooded cityscapes fast.
- Character design systems: build functional near-future outfits that tell story.
- Visual consistency: define color, scale, and style rules for unified worlds.
- Prop and tool design: create narrative objects with clear function and wear.
- Pro concept delivery: thumbnails, callouts, and sheets ready for 3D teams.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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