3D Computer Graphics Designer Training
This course teaches 3D graphics design by building a stylized courtyard scene. Learners master hero prop modeling, UV unwrapping, PBR texturing, shader creation, simple VFX effects, and optimization techniques. Everything prepares assets for real-time game engines and standout professional portfolios, ensuring production-ready workflows from blockout to final export.

4 to 360h flexible workload
certificate valid in your country
What will I learn?
Gain expertise in full 3D graphics pipelines for real-time engines. Cover blockouts, hero and modular modeling, UV mapping, texel density, clean topology, stylized PBR texturing, shader setup, basic VFX, optimization, engine exports, performance budgeting, and portfolio documentation.
Elevify advantages
Develop skills
- Build clean hero props and modular 3D game assets quickly.
- Create optimized PBR texture maps using efficient UV workflows.
- Design basic real-time VFX like glows, flows, and particles.
- Plan scalable level blockouts and layouts for third-person views.
- Optimize meshes with LODs and prepare professional delivery docs.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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