Game Economy Course
This course teaches the fundamentals of designing balanced game economies for free-to-play hero-collector RPGs, covering currency systems, resource tracking, gameplay cycles, monetization strategies, data-driven testing, and player retention techniques.

from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
This Game Economy Course provides a straightforward, hands-on approach to creating balanced, money-making free-to-play hero-collector RPGs. You'll learn how to set up currencies, track resource movements, develop main gameplay cycles, and plan seven-day advancement for better player stickiness. Dive into earning strategies, testing variations, key performance indicators, and ways to fight inflation, helping you roll out even, evidence-based economies that players rely on and stay hooked to.
Elevify advantages
Develop skills
- Design core loops: quickly set up captivating play → reward → spend → advance setups.
- Build balanced game economies: adjust currencies, outflows, and timing for RPGs.
- Create fair monetisation: craft gacha, packages, and passes without pay-to-win elements.
- Use data and A/B tests: check economy tweaks with KPIs and basic models.
- Map seven-day progression: outline goals, rewards, and play sessions for retention.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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