from 4 to 360h flexible workload
valid certificate in your country
What will I learn?
The Technical Art Course teaches you how to build interactive, optimised assets for real-time engines in a clear, practical way. Learn to create reusable prefabs and blueprints, set up shaders and emissive VFX, model and unwrap stylised crystals, and texture for Unity and Unreal. You also cover tooling, scripting basics, LODs, and performance so your assets look polished, run efficiently, and are easy for teams to use in production.
Elevify advantages
Develop skills
- Real-time shader FX: build stylised emissive looks in Unity and Unreal fast.
- Interactive props: design crystals with clean modelling, UVs, and LODs for games.
- Smart tooling: create artist-friendly blueprints, scripts, and editor utilities.
- Optimised materials: cut draw calls with atlases, baking, and lean shaders.
- Production-ready assets: name, package, and document work for pro pipelines.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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