3D Computer Graphics Designer Training
Master 3D computer graphics design by constructing a stylised courtyard scene, covering hero prop modelling, UV mapping, PBR texturing, shaders, VFX, and optimisation for real-time engines and professional portfolios. This comprehensive course ensures production-ready workflows from blockout to final export.

4 to 360 hours flexible workload
valid certificate in your country
What will I learn?
This course teaches a full production workflow for real-time 3D graphics, including blockouts, hero props, modular assets, UV mapping, texel density, clean topology, stylised texturing, shaders, basic VFX, optimisation, engine exports, performance budgets, and documentation for portfolio scenes.
Elevify advantages
Develop skills
- Develop skills in 3D game asset modelling to create clean hero props and modular pieces quickly.
- Master UV unwrapping and texturing workflows for optimised PBR maps in stylised real-time art.
- Learn basics of real-time VFX to design simple glow, flow, and particle effects for game engines.
- Gain expertise in level blockout and layout for scalable third-person environments.
- Acquire optimisation and delivery techniques, including meshes, LODs, and documentation for engine handoff.
Suggested summary
Before starting, you can change the chapters and the workload. Choose which chapter to start with. Add or remove chapters. Increase or decrease the course workload.What our students say
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