
Android app development course
Master Android app development from environment setup to Play Store submission using Kotlin, Jetpack libraries, and MVVM architecture. Build real apps that connect to REST APIs, persist data locally, and follow modern design standards. This course gives you the practical skills employers and clients are looking for right now.
What you will learn:
You will set up a professional Android development environment and write clean, modern Kotlin from day one. You will build multi-screen apps using Jetpack Navigation, ConstraintLayout, and Material Design components. You will connect your apps to real REST APIs using Retrofit and handle data persistence with Room. You will apply MVVM architecture with ViewModel, StateFlow, and Hilt dependency injection to write maintainable, testable code. You will also cover unit testing with JUnit, UI testing with Espresso, performance profiling, and the complete app signing and submission to the store process.
How you study in practice Android app development course
How you practise Android app development course
For companies looking to train their teams
With Elevify for businesses, the course includes exercises and examples tailored to your company and its specific needs.
Course content
8 Chapters • 40 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsAndroid Development Environment Setup
Android Development Environment Setup
Lesson 1 • Understanding the Android Ecosystem
Covers Android's architecture, platform versions, and market landscape. Establishes context for every technical decision made throughout the course.
Lesson 2 • Version Control Integration
Integrates Git into Android Studio for source control. Establishes professional workflow habits from the first day of development.
Lesson 3 • Creating and Running Your First Project
Walks through project creation wizards and project structure. Learners compile and run a Hello World app on an emulator.
Lesson 4 • Installing Android Studio
Guides installation of Android Studio and required SDKs on major operating systems. Ensures a consistent baseline environment for all subsequent labs.
Lesson 5 • Configuring Virtual and Physical Devices
Sets up AVD Manager for emulators and enables USB debugging for physical devices. Prepares multiple test targets for later chapters.
Chapter 2HideHide detailsSee detailsKotlin Fundamentals for Android
Kotlin Fundamentals for Android
Lesson 1 • Object-Oriented Programming in Kotlin
Teaches classes, inheritance, interfaces, and data classes. Directly maps to Android component design patterns used in later chapters.
Lesson 2 • Null Safety and Smart Casts
Explains Kotlin's null safety system and safe call operators. Prevents the most common Android runtime crashes before they occur.
Lesson 3 • Collections and Functional Operations
Covers lists, maps, sets, and functional operators like map and filter. Prepares learners to handle data sets returned from APIs and databases.
Lesson 4 • Kotlin Syntax and Basic Types
Introduces variables, data types, and type inference in Kotlin. Provides the language foundation needed before writing any Android-specific code.
Lesson 5 • Control Flow and Functions
Covers conditionals, loops, and function declarations including lambdas. Enables learners to write reusable logic blocks used in every Android component.
Chapter 3HideHide detailsSee detailsUI Design with Layouts and Views
UI Design with Layouts and Views
Lesson 1 • XML Layout Fundamentals
Introduces XML syntax for defining UI and the layout editor tool. Connects visual design to the underlying view hierarchy Android renders.
Lesson 2 • Responsive and Adaptive Layouts
Teaches resource qualifiers for screen size, orientation, and density. Ensures UIs render correctly across phones and tablets.
Lesson 3 • Material Design Components
Introduces Material Design guidelines and the Material Components library. Elevates UI quality to meet modern Android design standards.
Lesson 4 • Core Layout Managers
Covers LinearLayout, RelativeLayout, and ConstraintLayout in depth. Learners choose the right layout manager for each UI scenario.
Lesson 5 • Essential UI Widgets
Explores TextView, EditText, Button, ImageView, and CheckBox widgets. Builds the vocabulary of components used in nearly every Android screen.
Chapter 4HideHide detailsSee detailsActivities, Fragments, and Navigation
Activities, Fragments, and Navigation
Lesson 1 • Fragment Lifecycle and Transactions
Teaches Fragment creation, lifecycle, and back-stack transactions. Enables modular UI composition reused across multiple activities.
Lesson 2 • Bottom Navigation and Drawer Patterns
Builds BottomNavigationView and NavigationDrawer patterns with the Navigation component. Delivers production-quality top-level navigation structures.
Lesson 3 • Intents and Activity Communication
Covers explicit and implicit Intents for launching activities and sharing data. Enables inter-screen and inter-app communication patterns.
Lesson 4 • Activity Lifecycle Deep Dive
Maps every Activity lifecycle callback and explains when each fires. Prevents data loss and memory leaks caused by lifecycle mismanagement.
Lesson 5 • Jetpack Navigation Component
Implements the Navigation component with a nav graph and safe args. Standardises navigation logic and eliminates manual fragment transaction code.
Chapter 5HideHide detailsSee detailsData Persistence and Local Storage
Data Persistence and Local Storage
Lesson 1 • SharedPreferences and DataStore
Stores and retrieves key-value data using SharedPreferences and Jetpack DataStore. Suitable for user settings and lightweight persistent state.
Lesson 2 • File Storage on Android
Explains internal and external storage scopes and file I/O APIs. Teaches correct storage permission handling introduced in modern Android versions.
Lesson 3 • SQLite Database Fundamentals
Introduces relational database concepts and raw SQLite usage on Android. Provides the foundation needed to understand Room's abstractions.
Lesson 4 • Room Persistence Library
Implements Room with Entity, DAO, and Database classes for type-safe SQLite. Replaces boilerplate SQLite code with compile-time-verified queries.
Lesson 5 • Querying and Observing Room Data
Uses Flow and LiveData with Room DAOs for reactive data observation. Connects the database layer to the UI layer covered in later chapters.
Chapter 6HideHide detailsSee detailsNetworking and REST API Integration
Networking and REST API Integration
Lesson 1 • Retrofit Setup and Configuration
Configures Retrofit with a base URL, converters, and service interfaces. Provides the primary networking client used in professional Android projects.
Lesson 2 • JSON Parsing and Data Models
Maps JSON responses to Kotlin data classes using serialisation annotations. Ensures robust parsing that handles missing fields and type mismatches.
Lesson 3 • Coroutines for Async Networking
Introduces Kotlin coroutines and suspend functions for non-blocking network calls. Replaces callback-based patterns with readable sequential async code.
Lesson 4 • Android Networking Fundamentals
Covers HTTP basics, network permissions, and threading constraints on Android. Establishes why background execution is mandatory for all network calls.
Lesson 5 • Caching and Offline Support
Implements OkHttp caching and a repository pattern for offline-first behaviour. Improves perceived performance and resilience on poor network connections.
Chapter 7HideHide detailsSee detailsArchitecture Components and MVVM
Architecture Components and MVVM
Lesson 1 • Repository Pattern Implementation
Builds a Repository class that abstracts local and remote data sources. Creates a single source of truth consumed by ViewModels.
Lesson 2 • Dependency Injection with Hilt
Introduces Hilt for compile-time dependency injection across app layers. Reduces boilerplate and improves testability of ViewModels and repositories.
Lesson 3 • StateFlow and SharedFlow
Replaces LiveData with StateFlow and SharedFlow for Kotlin-first reactive state. Aligns the architecture with modern coroutine-based patterns.
Lesson 4 • Why Architecture Matters
Diagnoses problems in unstructured code and introduces separation of concerns. Motivates the architectural patterns adopted throughout this chapter.
Lesson 5 • ViewModel and LiveData
Implements ViewModel to survive configuration changes and LiveData for observable state. Decouples UI from business logic and data sources.
Chapter 8HideHide detailsSee detailsTesting, Debugging, and Publishing
Testing, Debugging, and Publishing
Lesson 1 • UI Testing with Espresso
Automates UI interaction tests using Espresso on a real or virtual device. Catches regressions in user flows before each release.
Lesson 2 • Performance Profiling
Profiles CPU, memory, and energy usage with Android Profiler. Identifies and resolves performance bottlenecks before release.
Lesson 3 • App Signing and Store Submission
Generates a signed release APK and AAB and prepares store listing assets. Completes the full development-to-distribution pipeline.
Lesson 4 • Debugging Tools in Android Studio
Uses the debugger, Logcat, and Layout Inspector to diagnose runtime issues. Builds systematic debugging skills applicable to any Android problem.
Lesson 5 • Unit Testing with JUnit and Mockito
Writes unit tests for ViewModels and repositories using JUnit 4 and Mockito. Validates business logic in isolation without requiring a device.

Your valid completion certificate
This course is for you:
Career changer: wants to break into mobile development from an unrelated field.
Web developer: ready to expand skills into native Android app territory.
Computer science student: seeking hands-on project experience beyond classroom assignments.
Hobbyist coder: has an app idea and wants to finally build it.
Backend engineer: looking to add a mobile layer to existing technical skills.
Freelancer: aiming to offer Android development as a billable client service.
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