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Advanced C Programming Course
From 4 to 360h of flexible workload

Advanced C Programming Course

Take your C programming from competent to expert by mastering pointers, memory management, systems programming, and high-performance techniques. This course covers everything from POSIX APIs and data structures to SIMD intrinsics and secure coding practices. If you write C professionally or want to, this is the training that closes the gap between working code and production-grade software.

What you will learn:

You will build a complete, professional-level command of the C language, starting with solid foundations in syntax, toolchains, and modular design. From there, you will go deep into pointer mechanics, dynamic memory allocation, and custom allocator design. You will implement core data structures from scratch, write systems-level code using POSIX file I/O, processes, signals, and sockets, and develop multithreaded programs free of data races. You will also apply static analysis, fuzzing, and sanitizers to produce secure, reliable code. Finally, you will profile and optimise real programmes using cache-aware layouts, compiler flags, and SIMD intrinsics.

How you study in practice Advanced C Programming Course

How you practise Advanced C Programming Course

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Course content

8 Chapters40 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

C Language Foundations and Environment Setup

  • Lesson 1 • C Syntax and Program Structure

    Covers translation units, preprocessor directives, and the anatomy of a valid C program. Provides the structural foundation every later chapter depends on.

  • Lesson 2 • Control Flow Constructs

    Teaches if-else, switch, loops, and jump statements with practical examples. Control flow mastery is required before tackling functions and data structures.

  • Lesson 3 • Primitive Data Types and Variables

    Examines integer, floating-point, and character types with their sizes and ranges. Accurate type selection prevents overflow and portability bugs throughout the course.

  • Lesson 4 • Operators and Expressions

    Covers arithmetic, relational, logical, and bitwise operators with precedence rules. Correct expression evaluation is prerequisite to writing any non-trivial algorithm.

  • Lesson 5 • Toolchain Installation and Configuration

    Install and configure a C compiler, debugger, and build system on major platforms. Connects to the chapter by enabling all subsequent hands-on coding exercises.

Chapter 2See details

Functions, Scope, and Modular Design

  • Lesson 1 • Parameter Passing Strategies

    Contrasts pass-by-value and pass-by-pointer, explaining when each strategy is appropriate. This distinction is foundational for pointer-heavy chapters that follow.

  • Lesson 2 • Recursive Functions

    Develops recursive thinking through classic problems and analyses stack depth limits. Recursion patterns recur in tree and graph algorithms in later chapters.

  • Lesson 3 • Scope, Linkage, and Storage Duration

    Explains block, file, and program scope alongside internal and external linkage. Understanding linkage is essential for multi-file projects introduced next.

  • Lesson 4 • Function Declaration and Definition

    Covers prototypes, return types, and the call stack mechanics behind function invocation. Proper declarations prevent implicit-function bugs seen in legacy codebases.

  • Lesson 5 • Multi-File Projects and Header Files

    Organises code across multiple translation units using header guards and forward declarations. This modular structure scales to all advanced projects in the course.

Chapter 3See details

Pointers and Memory Addressing

  • Lesson 1 • Pointer Fundamentals

    Introduces address-of and dereference operators, pointer types, and null pointers. These basics underpin every advanced pointer technique in the chapter.

  • Lesson 2 • Pointers to Pointers and Complex Declarations

    Covers double pointers, pointer arrays, and reading complex C declarations using the right-left rule. These constructs appear in dynamic data structures and callbacks.

  • Lesson 3 • Pointer Arithmetic and Array Relationships

    Demonstrates how pointer arithmetic maps to array indexing and memory layout. Mastery here prevents off-by-one and buffer overrun errors in later projects.

  • Lesson 4 • Function Pointers and Callbacks

    Teaches declaring, assigning, and invoking function pointers to implement callbacks and dispatch tables. This pattern is central to generic algorithms and plugin architectures.

  • Lesson 5 • Common Pointer Pitfalls and Diagnostics

    Identifies dangling pointers, use-after-free, and strict-aliasing violations with diagnostic tools. Avoiding these errors is mandatory before dynamic memory allocation is introduced.

Chapter 4See details

Dynamic Memory Management

  • Lesson 1 • Heap Allocation Functions

    Covers malloc, calloc, realloc, and free with their contracts and failure modes. Correct usage of these functions is the entry point to all dynamic data structures.

  • Lesson 2 • Memory Leak Detection and Profiling

    Uses Valgrind, AddressSanitizer, and heap profilers to locate and fix leaks. Profiling skills are applied throughout all remaining project-based chapters.

  • Lesson 3 • Custom Allocator Design

    Implements a slab allocator and a bump-pointer allocator to understand allocator internals. Custom allocators are used in the systems programming and performance chapters.

  • Lesson 4 • Ownership and Lifetime Patterns

    Defines clear ownership models—single owner, borrowed references, and arena allocation. Explicit ownership prevents double-free and use-after-free defects.

  • Lesson 5 • Memory Layout and Alignment

    Explains stack, heap, BSS, and data segments alongside alignment requirements. Layout knowledge is required for struct packing and performance optimisation later.

Chapter 5See details

Structures, Unions, and Data Modeling

  • Lesson 1 • Struct Padding, Packing, and Alignment

    Analyses compiler-inserted padding and techniques to minimise struct size. Compact structs reduce cache pressure in performance-critical applications.

  • Lesson 2 • Opaque Types and Encapsulation

    Implements opaque pointer patterns to hide struct internals across translation units. Encapsulation enables stable APIs despite internal implementation changes.

  • Lesson 3 • Unions and Tagged Unions

    Explains union memory sharing and implements tagged unions for type-safe variant data. Tagged unions are the foundation of discriminated-union patterns in C.

  • Lesson 4 • Bit-Fields and Hardware Register Modeling

    Uses bit-fields to map hardware registers and protocol headers to C structs. This technique is essential for embedded and systems programming projects.

  • Lesson 5 • Struct Declaration and Initialisation

    Covers struct syntax, designated initialisers, and compound literals for clean initialisation. Proper initialisation prevents indeterminate-value bugs in data models.

Chapter 6See details

Data Structures Implemented in C

  • Lesson 1 • Graphs and Traversal Algorithms

    Represents graphs with adjacency lists and matrices, then implements BFS and DFS. Graph traversal is the basis for pathfinding and dependency resolution algorithms.

  • Lesson 2 • Binary Search Trees and Balancing

    Implements BST insert, search, and delete, then extends to AVL rotation-based balancing. Balanced trees guarantee O(log n) operations for ordered data access.

  • Lesson 3 • Hash Tables and Collision Resolution

    Designs hash tables with separate chaining and open addressing, analysing load factors. Hash tables provide O(1) average lookup used in symbol tables and caches.

  • Lesson 4 • Linked Lists and Variants

    Builds singly, doubly, and circular linked lists with insert, delete, and traversal operations. Linked lists introduce pointer manipulation patterns reused in all later structures.

  • Lesson 5 • Stacks and Queues

    Implements array-based and linked-list-based stacks and queues with amortised analysis. These structures underpin expression parsing and breadth-first search algorithms.

Chapter 7See details

Systems Programming and POSIX Interfaces

  • Lesson 1 • Process Creation and Management

    Covers fork, exec, wait, and exit to create and manage child processes. Process management is prerequisite to understanding inter-process communication.

  • Lesson 2 • Socket Programming and Networking

    Builds TCP and UDP client-server applications using the BSD socket API. Network programming integrates file I/O, process, and signal skills from earlier sections.

  • Lesson 3 • Inter-Process Communication

    Implements pipes, FIFOs, shared memory, and message queues for process coordination. IPC mechanisms are combined with sockets in the networking section.

  • Lesson 4 • Signals and Asynchronous Events

    Registers signal handlers with sigaction and manages async-signal-safe operations. Signal handling is required for robust daemon and server implementations.

  • Lesson 5 • File I/O with POSIX APIs

    Uses open, read, write, and close with error handling via errno. Low-level file I/O is the foundation for all subsequent network and IPC programming.

Chapter 8See details

Performance Optimisation and Advanced Techniques

  • Lesson 1 • SIMD Intrinsics and Vectorisation

    Writes auto-vectorisable loops and hand-coded SIMD intrinsics for data-parallel workloads. SIMD delivers order-of-magnitude speedups for numerical and media processing.

  • Lesson 2 • Compiler Optimisation Flags and Hints

    Explores -O2, -O3, LTO, and PGO flags alongside restrict and likely/unlikely hints. Compiler-guided optimisation complements manual tuning with minimal code changes.

  • Lesson 3 • Profiling and Bottleneck Identification

    Uses gprof, perf, and flame graphs to locate CPU and memory hotspots. Profiling before optimising prevents wasted effort on non-critical code paths.

  • Lesson 4 • Lock-Free and Wait-Free Algorithms

    Implements atomic operations and compare-and-swap to build lock-free queues and counters. Lock-free techniques eliminate contention bottlenecks in multi-threaded programmes.

  • Lesson 5 • Cache-Aware Data Layout

    Restructures data for spatial and temporal locality using struct-of-arrays and tiling. Cache-friendly layouts often yield larger speedups than algorithmic changes.

Certification
Certification

Your valid completion certificate

This course is for you:

  • Embedded developer: needs deeper C skills to handle complex firmware projects.

  • Backend engineer: wants to understand low-level performance and memory behaviour.

  • Computer science student: ready to move beyond coursework into professional-grade code.

  • Self-taught programmer: built projects in C but lacks systematic knowledge of internals.

  • DevOps or systems engineer: needs to read and modify C codebases with confidence.

  • Career changer: transitioning into systems programming from a higher-level language background.

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