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Arduino Course
From 4 to 360h of flexible workload

Arduino Course

Go from zero electronics experience to building real, working Arduino projects that you can hold in your hands. This course covers everything from basic circuits and C++ programming to motors, sensors, wireless communication, and IoT dashboards. Every concept is backed by hands-on projects that reinforce exactly what you just learned.

What you will learn:

You will learn how Arduino hardware works, how to set up the development environment, and how to write structured code that controls physical components. The course covers digital and analogue input/output, serial communication, and interfacing displays using I2C and SPI protocols. You will also work with DC motors, stepper motors, and servo motors, then move on to advanced topics such as interrupts, EEPROM storage, and power management. Supplementary content introduces ESP8266 and ESP32 Wi-Fi platforms, PCB design, and version control with Git. By the end, you will have the skills to design, build, document, and present complete Arduino-based systems.

How you study in practice Arduino Course

How you practise Arduino Course

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Course content

8 Chapters39 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Introduction to Arduino and Electronics

  • Lesson 1 • Setting Up the Arduino IDE

    Guides installation and configuration of the Arduino IDE on major operating systems. Learners compile and upload their first sketch successfully.

  • Lesson 2 • What Is Arduino and Why Use It

    Covers Arduino's origin, ecosystem, and use cases across industries. Establishes context for why Arduino is a practical prototyping platform.

  • Lesson 3 • Essential Electronics Concepts

    Introduces voltage, current, resistance, and Ohm's Law. Provides the electrical theory needed to safely build circuits throughout the course.

  • Lesson 4 • Breadboard and Wiring Fundamentals

    Teaches breadboard layout, jumper wire use, and safe wiring practices. Connects electronics theory to hands-on circuit assembly.

  • Lesson 5 • Arduino Hardware Overview

    Examines the physical layout of an Arduino Uno board. Learners identify pins, power rails, and onboard components used in every project.

Chapter 2See details

Core Arduino Programming Concepts

  • Lesson 1 • Variables, Data Types, and Operators

    Covers integer, float, boolean, and char types alongside arithmetic and logical operators. Prepares learners to store and manipulate sensor and control data.

  • Lesson 2 • Functions and Code Organisation

    Introduces user-defined functions, parameters, and return values. Promotes modular code that is easier to debug and reuse across projects.

  • Lesson 3 • Control Flow and Loops

    Teaches if/else, switch/case, for, and while constructs. Enables learners to write decision-making and repetitive logic for hardware control.

  • Lesson 4 • Arduino Sketch Structure

    Explains setup() and loop() functions and how the Arduino runtime executes them. Establishes the programme skeleton used in all subsequent projects.

  • Lesson 5 • Arrays and String Handling

    Covers array declaration, indexing, and the String class for text manipulation. Supports projects that process multiple sensor readings or display messages.

Chapter 3See details

Digital Input and Output

  • Lesson 1 • Timing Without Delays

    Introduces millis()-based non-blocking timing to replace delay(). Allows simultaneous management of multiple timed events in a single sketch.

  • Lesson 2 • Controlling LEDs

    Covers single LED wiring, current-limiting resistors, and multi-LED patterns. Reinforces Ohm's Law application in practical output circuits.

  • Lesson 3 • Driving Relays and External Loads

    Covers relay modules, flyback diodes, and transistor switching for high-power loads. Extends digital output to control motors, lights, and appliances safely.

  • Lesson 4 • Configuring Digital Pins

    Explains pinMode(), digitalWrite(), and digitalRead() functions. Establishes the foundation for all digital hardware interaction in the course.

  • Lesson 5 • Reading Push Buttons and Switches

    Teaches button wiring with pull-up and pull-down resistors and debounce techniques. Enables reliable user input detection in interactive projects.

Chapter 4See details

Analogue Input, Output, and Sensors

  • Lesson 1 • Common Analogue Sensors

    Covers temperature, light, and flex sensors with wiring and calibration. Builds a sensor toolkit applicable to environmental monitoring projects.

  • Lesson 2 • Potentiometers and Variable Resistors

    Uses potentiometers as input devices to control programme parameters. Demonstrates the map() function for scaling sensor values to output ranges.

  • Lesson 3 • Analogue-to-Digital Conversion

    Explains the 10-bit ADC, analogRead(), and voltage reference options. Provides the theory behind converting physical signals to usable digital values.

  • Lesson 4 • Servo Motor Control

    Introduces the Servo library to position servo motors using PWM signals. Connects analogue output concepts to mechanical motion control.

  • Lesson 5 • Pulse-Width Modulation Output

    Explains PWM frequency, duty cycle, and analogWrite() for variable output. Enables dimming LEDs and controlling motor speed with digital pins.

Chapter 5See details

Serial Communication and Debugging

  • Lesson 1 • UART Serial Fundamentals

    Covers baud rate, TX/RX pins, and Serial.begin() configuration. Establishes the communication channel used for debugging and data exchange.

  • Lesson 2 • Sending and Receiving Data

    Teaches Serial.print(), println(), and Serial.read() for bidirectional data flow. Enables real-time monitoring of sensor values and user command input.

  • Lesson 3 • Structured Debugging Techniques

    Introduces systematic debugging using print statements, LED indicators, and logic analysis. Builds a repeatable process for isolating hardware and software faults.

  • Lesson 4 • Serial Monitor and Plotter

    Uses the IDE's Serial Monitor and Serial Plotter tools for live data visualisation. Accelerates debugging by making programme state visible in real time.

Chapter 6See details

Interfacing Displays and Peripherals

  • Lesson 1 • SPI Protocol and Peripherals

    Introduces SPI bus operation, MOSI/MISO/SCK/CS lines, and SPI library usage. Prepares learners to interface high-speed peripherals like SD cards and displays.

  • Lesson 2 • I2C Protocol and LCD Backpack

    Explains I2C addressing, SDA/SCL lines, and the LiquidCrystal_I2C library. Reduces wiring complexity and introduces the I2C bus used by many sensors.

  • Lesson 3 • OLED Displays with SSD1306

    Drives a 128x64 OLED display using the Adafruit SSD1306 and GFX libraries. Enables graphical output including shapes, bitmaps, and sensor dashboards.

  • Lesson 4 • Keypad and Button Matrix Input

    Wires a 4x4 matrix keypad and uses the Keypad library for character detection. Adds structured user input capability to display-based projects.

  • Lesson 5 • 16x2 LCD with Parallel Interface

    Covers wiring a 16x2 LCD in 4-bit mode and using the LiquidCrystal library. Provides a baseline display skill applicable to many embedded projects.

Chapter 7See details

Sensors, Actuators, and Motor Control

  • Lesson 1 • Building a Complete Mechatronic Project

    Combines sensors, actuators, and display output into a single integrated project. Reinforces system-level thinking and structured project assembly.

  • Lesson 2 • Infrared and Proximity Sensing

    Integrates IR obstacle sensors and PIR motion detectors into reactive systems. Expands the sensor toolkit for automation and security applications.

  • Lesson 3 • DC Motor Control with H-Bridge

    Uses an H-bridge driver IC to control DC motor direction and speed via PWM. Builds core motor control skills for robotics and automation projects.

  • Lesson 4 • Digital Sensors and Protocols

    Covers DHT11/DHT22 temperature-humidity and ultrasonic distance sensors. Demonstrates library-based sensor integration and data interpretation.

  • Lesson 5 • Stepper Motor Control

    Drives stepper motors using the Stepper library and dedicated driver modules. Enables precise positional control for CNC, camera sliders, and similar systems.

Chapter 8See details

Advanced Arduino Techniques

  • Lesson 1 • Wireless Communication Modules

    Integrates HC-05 Bluetooth and NRF24L01 radio modules for wireless data transfer. Enables remote monitoring and control in untethered project deployments.

  • Lesson 2 • Hardware and Software Interrupts

    Covers attachInterrupt(), ISR design, and volatile variables for event-driven programming. Enables immediate hardware response without polling in time-critical applications.

  • Lesson 3 • Timers and PWM Deep Dive

    Explores AVR hardware timers, prescalers, and custom PWM frequency generation. Provides low-level control for audio, precise timing, and motor drive applications.

  • Lesson 4 • EEPROM and Persistent Storage

    Uses the EEPROM library to read and write non-volatile data across power cycles. Supports projects requiring settings retention and data logging.

  • Lesson 5 • Power Management and Sleep Modes

    Implements AVR sleep modes and watchdog timer to minimise current consumption. Extends battery life in portable and remote sensor deployments.

Certification
Certification

Your valid completion certificate

This course is for you:

  • Hobbyist: eager to move beyond kits and build original electronic projects independently.

  • Software developer: ready to extend coding skills into the physical hardware world.

  • Engineering student: seeking practical lab experience to complement theoretical coursework.

  • Career changer: pursuing embedded systems or IoT roles without a formal electronics background.

  • Educator or maker: designing interactive demonstrations or STEM projects for others.

  • Product designer: wanting to prototype smart, sensor-driven devices without outsourcing electronics.

What our students say

Feedback from those who have already studied with us:

Your lessons are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of interest without needing to change platforms... I'm grateful for everything you do, I've already recommended you to other people...
Giulio Carlo
Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can change chapters and skip content I don't need.
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Mariana FerresPhotography Student
I like the content and the way videos are presented and transcribed, which speeds up the process!
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Luciana AlvarengaNail Design Student
The platform is fast, simple to use. The diversity of content and complementary videos really help with learning.
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