
Cartoon Drawing Course
Learn to draw cartoons from the ground up — from basic shapes and line control all the way to fully inked characters, expressive faces, dynamic poses, and complete comic strips. This course covers every skill a serious cartoon artist needs to create original characters and tell visual stories with confidence.
What you will learn:
You will start with foundational drawing skills like shape construction, line quality, and proportion, then move into building cartoon heads, faces, and full bodies. You will learn how to design original characters with strong visual identities and consistent style across multiple drawings. The course covers gesture drawing, dynamic poses, inking, cel-shading, and colour theory tailored specifically for cartoonists. You will also explore background design, perspective, and the integration of characters into complete scenes. By the end, you will produce a polished comic strip and a professional cartoon portfolio.
How you study in practice Cartoon Drawing Course
How you practise Cartoon Drawing Course
For companies looking to train their teams
With Elevify for businesses, the course includes exercises and examples tailored to your company and its specific needs.
Course content
8 Chapters • 39 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsFoundations of Cartoon Drawing
Foundations of Cartoon Drawing
Lesson 1 • Understanding Proportion and Scale
Introduces head-to-body ratios and size relationships specific to cartoon styles. Correct proportion prevents visual inconsistency across drawings.
Lesson 2 • Tools and Materials Overview
Covers pencils, inks, paper types, and digital tablets essential for cartooning. Establishes material literacy so every subsequent exercise uses the right tool.
Lesson 3 • Basic Shapes as Building Blocks
Teaches circles, ovals, rectangles, and triangles as the skeleton of all cartoon forms. Learners decompose complex objects into simple shapes.
Lesson 4 • Line Quality and Control
Trains consistent, expressive line weight through deliberate stroke exercises. Strong line control underpins every character and scene drawn later.
Chapter 2HideHide detailsSee detailsDrawing Cartoon Heads and Faces
Drawing Cartoon Heads and Faces
Lesson 1 • Mouths, Noses, and Ears
Simplifies secondary features into iconic cartoon forms that support expression. Consistent secondary features reinforce character identity.
Lesson 2 • Facial Feature Placement
Establishes guideline-based placement of eyes, nose, and mouth on the cartoon head. Accurate placement ensures readable, appealing faces.
Lesson 3 • Drawing Expressive Eyes
Explores eye shapes, pupils, and lids that convey emotion and personality. Eyes are the primary emotional signal in cartoon faces.
Lesson 4 • Facial Expressions and Emotion
Combines all facial features into a range of clear, exaggerated expressions. Expressive faces are the core communication tool in cartooning.
Lesson 5 • Head Construction Methods
Covers the sphere-and-jaw method and flat geometric approaches for building heads. Provides a repeatable framework for any cartoon style.
Chapter 3HideHide detailsSee detailsCartoon Body Construction
Cartoon Body Construction
Lesson 1 • Full-Body Character Assembly
Integrates head, torso, and limbs into a cohesive full-body cartoon character. Learners complete a finished character turnaround as a milestone exercise.
Lesson 2 • Body Types and Silhouettes
Explores how shape language creates distinct body types for heroes, villains, and comedic characters. Silhouette readability is a professional design standard.
Lesson 3 • Arms, Hands, and Fingers
Breaks down arm construction and simplifies hands into iconic cartoon forms. Hands are among the hardest elements; simplification strategies are key.
Lesson 4 • Torso and Spine Fundamentals
Introduces the gesture line and simplified torso shapes for cartoon bodies. A strong torso foundation supports all limb and pose work.
Lesson 5 • Legs, Feet, and Footwear
Covers leg proportions, knee placement, and simplified foot and shoe shapes. Stable legs and feet ground characters visually in a scene.
Chapter 4HideHide detailsSee detailsGesture, Pose, and Movement
Gesture, Pose, and Movement
Lesson 1 • Gesture Drawing Principles
Teaches rapid gesture sketching to capture the essence of a pose in seconds. Gesture fluency accelerates all subsequent character posing work.
Lesson 2 • Weight, Balance, and Gravity
Explains centre of gravity, ground contact, and how weight shifts affect pose. Grounded poses make cartoon characters feel physically believable.
Lesson 3 • Posing for Storytelling
Connects pose choice to narrative intent, mood, and character personality. Learners learn to select poses that advance story rather than just look cool.
Lesson 4 • Action Lines and Dynamic Poses
Uses action lines and C, S, and Z curves to build energetic, readable poses. Dynamic poses communicate story and emotion without dialogue.
Lesson 5 • Exaggeration and Squash and Stretch
Applies squash-and-stretch and pose exaggeration to amplify cartoon energy. These principles are the defining visual language of animation-style cartooning.
Chapter 5HideHide detailsSee detailsCharacter Design and Development
Character Design and Development
Lesson 1 • Shape Language in Character Design
Applies circles, squares, and triangles to communicate character traits visually. Shape language is the fastest way to signal personality to an audience.
Lesson 2 • Costume, Props, and Accessories
Designs clothing and props that reinforce character identity and are easy to redraw consistently. Costume design is a key differentiator in professional character work.
Lesson 3 • Concept and Personality First
Establishes character backstory, personality traits, and role before any drawing begins. Visual design decisions become intentional when rooted in concept.
Lesson 4 • Designing a Cast of Characters
Creates visual contrast and hierarchy within a group of related characters. A well-designed cast reads clearly as a unit while each member stays distinct.
Lesson 5 • Character Consistency Across Drawings
Develops model sheet standards to keep characters on-model across multiple drawings. Consistency is a professional requirement in any multi-image project.
Chapter 6HideHide detailsSee detailsInking, Shading, and Colour
Inking, Shading, and Colour
Lesson 1 • Shading with Flat and Cel Styles
Introduces flat shading and cel-shading as the dominant cartoon shading approaches. These styles define the classic cartoon aesthetic used in print and animation.
Lesson 2 • Inking Techniques and Line Art
Covers brush, pen, and digital inking methods to produce clean, expressive line art. Inking transforms rough sketches into publication-ready artwork.
Lesson 3 • Colour Theory for Cartoonists
Applies hue, saturation, and value principles specifically to cartoon colour palettes. Intentional colour choices make characters pop and support storytelling.
Lesson 4 • Creating Consistent Colour Palettes
Builds character-specific colour palettes that remain consistent across scenes and lighting. Palette consistency is a professional production standard.
Lesson 5 • Textures and Special Effects
Adds texture overlays, speed lines, and impact effects that enhance cartoon energy. Special effects are a signature element of the cartoon visual language.
Chapter 7HideHide detailsSee detailsBackgrounds and Environment Design
Backgrounds and Environment Design
Lesson 1 • Lighting and Mood in Environments
Uses light source direction and colour temperature to establish scene mood. Environmental lighting unifies characters and backgrounds into a cohesive image.
Lesson 2 • Designing Cartoon Environments
Applies shape language and stylisation to create iconic, readable cartoon settings. Environment design must complement character style and narrative tone.
Lesson 3 • Foreground, Midground, and Background
Structures scenes into depth layers to create visual separation and spatial clarity. Layered depth is essential for readable, professional cartoon panels.
Lesson 4 • Perspective Basics for Cartoonists
Covers one-point and two-point perspective adapted for cartoon simplification. Perspective knowledge prevents spatial errors that break scene believability.
Lesson 5 • Integrating Characters into Scenes
Ensures characters read clearly against backgrounds through contrast and scale. Poor character-background integration is a common professional pitfall.
Chapter 8HideHide detailsSee detailsSequential Art and Comic Panels
Sequential Art and Comic Panels
Lesson 1 • Panel Layout and Composition
Covers panel size, shape, and arrangement to control pacing and visual flow. Panel layout is the grammar of sequential storytelling.
Lesson 2 • Camera Angles and Shot Types
Applies cinematic shot types to cartoon panels for variety and dramatic effect. Shot diversity prevents visual monotony across a sequence.
Lesson 3 • Dialogue Balloons and Lettering
Designs speech bubbles, thought clouds, and sound effects that integrate with art. Lettering is a visual design element, not an afterthought.
Lesson 4 • Transitions and Visual Storytelling
Explores panel-to-panel transitions that guide readers through time and space. Mastery of transitions is what separates sequential art from isolated illustrations.
Lesson 5 • Producing a Complete Comic Strip
Integrates all sequential art skills into a finished, polished short comic strip. This capstone exercise demonstrates professional readiness in sequential cartooning.

Your valid completion certificate
This course is for you:
Hobbyist: wants to develop a great skill from a casual drawing interest.
Career changer: seeks a creative profession after leaving an unrelated field.
Graphic novelist: needs structured training to bring long-form story ideas to life.
Educator: wants to use cartoon illustration to create more engaging teaching materials.
Content creator: aims to add original character art to videos, posts, or merchandise.
Game designer: needs strong character design skills for indie game development projects.
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