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Animating in 2d: loosening up course
From 4 to 360h of flexible workload

Animating in 2d: loosening up course

Stop overworking your frames and start animating with real energy. This course teaches you to draw fast, commit to your lines, and produce 2D animation that feels alive from the very first rough pass. You will build the technical skills and creative confidence to animate expressively — without perfectionism killing your work.

What you will learn:

You will learn how to set up a workspace that removes friction and keeps your creative momentum going. The course covers gesture drawing, loose line technique, rough blocking, squash and stretch, secondary motion, and character performance. You will also explore lip sync, facial animation, and how to clean up your work without losing the energy that made your roughs great. By the end, you will have a complete workflow for producing polished, expressive 2D animation that still looks hand-crafted and alive.

How you study in practice Animating in 2d: loosening up course

How you practise Animating in 2d: loosening up course

For companies looking to train their teams

With Elevify for businesses, the course includes exercises and examples tailored to your company and its specific needs.

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Course content

8 Chapters38 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Foundations of Loose 2D Animation

  • Lesson 1 • Brief History of Gestural Animation

    Survey key movements and artists who championed expressive, rough animation. Provides historical context that validates loose technique as a legitimate craft.

  • Lesson 2 • What Loose Animation Really Means

    Define looseness as an intentional aesthetic choice, not a lack of skill. Establishes the creative mindset that underpins every technique in this course.

  • Lesson 3 • Setting Up Your Workspace

    Configure a digital or traditional workspace optimised for fast, uninhibited drawing. Removes technical friction so creative energy flows freely.

  • Lesson 4 • Core Principles of Animation Reviewed

    Revisit the twelve principles through a loose-animation lens, emphasizing squash, stretch, and follow-through. Connects classical theory to expressive practice.

Chapter 2See details

Gesture Drawing for Animators

  • Lesson 1 • The Animator's Approach to Gesture

    Distinguish gesture drawing for animation from static illustration gesture. Frames the practise as capturing motion potential, not just form.

  • Lesson 2 • Building a Daily Gesture Practice

    Establish a sustainable routine of gesture drawing that compounds skill over time. Provides structure so improvement is consistent, not accidental.

  • Lesson 3 • Translating Gesture into Key Poses

    Convert quick gesture sketches into animation-ready key poses with clear staging. Bridges the gap between warm-up drawing and production frames.

  • Lesson 4 • Timed Gesture Exercises

    Practice 30-second, 1-minute, and 2-minute gesture sessions to build speed and decisiveness. Trains the hand to commit to marks without second-guessing.

  • Lesson 5 • Capturing Weight and Force

    Study how gravity, momentum, and muscle tension manifest in drawn lines. Directly feeds into animating convincing physical movement.

Chapter 3See details

Loose Line Quality and Mark-Making

  • Lesson 1 • Understanding Line as Expression

    Analyse how line weight, speed, and direction communicate mood and energy. Establishes line quality as a primary expressive tool, not a byproduct.

  • Lesson 2 • Texture and Variation in Animation Lines

    Introduce intentional line texture, wobble, and variation as stylistic assets. Teaches students to use imperfection purposefully for character and warmth.

  • Lesson 3 • Arm-Driven vs. Wrist-Driven Drawing

    Practise drawing from the shoulder and elbow to produce fluid, sweeping strokes. Reduces stiffness caused by over-reliance on wrist and finger movement.

  • Lesson 4 • Digital Brush Customisation for Looseness

    Configure pressure curves, taper, and stabilisation settings to match a loose drawing style. Ensures digital tools amplify rather than suppress expressive mark-making.

  • Lesson 5 • Confident Single-Stroke Technique

    Train commitment to single, decisive strokes rather than sketchy, repeated marks. Produces cleaner animation frames and faster workflow.

Chapter 4See details

Rough Animation and Blocking

  • Lesson 1 • Timing and Spacing in Rough Form

    Apply timing and spacing decisions directly in rough drawings without relying on cleanup. Trains intuitive feel for motion rhythm at the roughest stage.

  • Lesson 2 • Thinking in Extremes First

    Start every shot by drawing the most extreme poses before filling in-betweens. Ensures strong performance is locked in before detail work begins.

  • Lesson 3 • Maintaining Energy Through Rough Passes

    Identify and prevent the energy loss that occurs when rough drawings are over-refined too early. Keeps the animation alive and spontaneous through the blocking stage.

  • Lesson 4 • Getting Director Feedback on Roughs

    Present rough animation effectively so collaborators can evaluate performance, not polish. Develops professional communication skills around work-in-progress material.

  • Lesson 5 • Rough Pass Workflow

    Establish a repeatable rough animation workflow from thumbnails to timed rough frames. Builds productive habits that scale to longer projects.

Chapter 5See details

Squash, Stretch, and Exaggeration

  • Lesson 1 • Exaggeration in Facial Animation

    Apply squash, stretch, and exaggeration specifically to facial features for expressive performance. Connects body animation principles to the nuanced demands of face acting.

  • Lesson 2 • Exaggeration as Performance Tool

    Use exaggeration to clarify emotion and action beyond what realistic movement conveys. Teaches calibration so exaggeration serves story rather than distracting from it.

  • Lesson 3 • Smears, Multiples, and Motion Blur

    Draw smear frames and multiple-exposure poses to convey fast motion in 2D. Introduces these techniques as deliberate tools, not shortcuts.

  • Lesson 4 • Volume-Consistent Squash and Stretch

    Practice maintaining perceived volume while deforming shapes for impact and weight. Prevents the common error of characters appearing to gain or lose mass.

Chapter 6See details

Secondary Motion and Follow-Through

  • Lesson 1 • Secondary Motion on Props and Costumes

    Animate secondary motion on held objects, loose clothing, and accessories. Extends the loose-animation sensibility beyond the character body itself.

  • Lesson 2 • Principles of Follow-Through

    Animate body parts that continue moving after the primary action stops, reflecting inertia. Establishes follow-through as essential to physical believability.

  • Lesson 3 • Hair and Fluid Element Animation

    Draw hair, liquid, and other fluid elements with convincing flow and secondary motion. Applies loose line quality to inherently organic, flowing subjects.

  • Lesson 4 • Integrating Secondary Motion in Roughs

    Add secondary motion during the rough pass rather than as a late-stage addition. Ensures secondary elements are timed correctly from the start.

  • Lesson 5 • Overlapping Action in Loose Style

    Layer overlapping actions so different body parts move on offset timing. Produces the organic, non-mechanical feel central to loose animation.

Chapter 7See details

Character Performance and Acting

  • Lesson 1 • Pose as the Foundation of Acting

    Treat each key pose as a complete acting choice that communicates character state. Reinforces that strong poses carry performance even before motion is added.

  • Lesson 2 • Lip Sync in a Loose Style

    Animate mouth shapes to dialogue with expressive, loose drawing rather than rigid phoneme charts. Balances accuracy with the energy of loose line work.

  • Lesson 3 • Physicality and Character Personality

    Translate character personality into physical movement patterns, posture, and gesture habits. Ensures animation reflects who the character is, not just what they do.

  • Lesson 4 • Animating Emotional Transitions

    Animate the shift between emotional states with timing and physical transitions that feel earned. Produces nuanced performance rather than abrupt emotional cuts.

  • Lesson 5 • Eye and Brow Performance

    Animate eyes and brows as the primary emotional communicators in a character's face. Teaches subtle and broad eye performance for different emotional registers.

Chapter 8See details

Completing and Polishing Loose Animation

  • Lesson 1 • In-Betweening in a Loose Style

    Draw in-betweens that maintain the loose aesthetic of key frames rather than averaging them mechanically. Keeps the animation feeling hand-crafted throughout.

  • Lesson 2 • Self-Review and Quality Assessment

    Develop a personal review process to evaluate finished animation against the original creative intent. Builds critical self-assessment skills for independent professional practice.

  • Lesson 3 • Cleanup Without Killing Energy

    Trace rough frames with a light touch that retains spontaneous line quality. Addresses the most common failure point where cleanup destroys the original performance.

  • Lesson 4 • Colour and Fill for Loose Animation

    Apply colour and fill techniques that complement loose line work without over-tightening the visual style. Introduces flat, textured, and painterly fill approaches.

  • Lesson 5 • Exporting and Delivering Final Animation

    Export finished animation in formats appropriate for different delivery contexts. Ensures technical output quality matches the creative quality of the work.

Certification
Certification

Your valid completion certificate

This course is for you:

  • Self-taught animator: wants structured technique to replace guesswork and hesitation.

  • Illustration student: ready to bring static drawings into expressive, moving sequences.

  • Hobbyist animator: has the passion but struggles to finish anything without overthinking.

  • Indie game developer: needs hand-crafted character animation without a full studio team.

  • Graphic designer: looking to expand into motion and animated storytelling professionally.

  • Career changer: coming from fine arts and wants to apply drawing skills to animation.

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Feedback from those who have already studied with us:

Your lessons are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of interest without needing to change platforms... I'm grateful for everything you do, I've already recommended you to other people...
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Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can change chapters and skip content I don't need.
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