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Adobe Captivate Course
From 4 to 360h of flexible study load

Adobe Captivate Course

Master Adobe Captivate and build professional eLearning courses from the ground up. This course covers everything from interface basics and media-rich slides to advanced variables, SCORM publishing, and LMS deployment. Whether you are creating software simulations or branched scenarios, you will gain the hands-on skills to deliver results.

What you'll learn:

You will learn to navigate Captivate's workspace and build responsive, media-rich projects with text, images, audio, and video. You will design interactive elements including buttons, drag-and-drop activities, and branched navigation paths. The course covers software screen recording, simulation editing, and scored quiz creation with randomised question pools. You will use variables and advanced actions to build adaptive, personalised learning experiences. Finally, you will configure SCORM settings and publish fully tracked courses ready for any LMS.

How you study in practice Adobe Captivate Course

How you practise Adobe Captivate Course

For businesses looking to train their team

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Course content

8 Chapters • 40 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Getting Started with Adobe Captivate

  • Lesson 1 • Previewing and Publishing Basics

    Demonstrates in-app preview modes and basic HTML5 publish settings. Students verify project output early to establish a test-and-iterate habit.

  • Lesson 2 • Exploring the Captivate Interface

    Introduces the workspace layout, panels, and menus. Familiarity with the interface accelerates all subsequent hands-on project work in this chapter.

  • Lesson 3 • Understanding eLearning Authoring Tools

    Defines eLearning authoring and positions Captivate among competing tools. Establishes context for why Captivate is chosen for rapid, responsive course development.

  • Lesson 4 • Navigating Slides and the Filmstrip

    Teaches slide creation, reordering, and filmstrip navigation. Efficient slide management is essential for organising all future course content.

  • Lesson 5 • Creating and Configuring New Projects

    Covers blank projects, responsive projects, and template-based starts. Students configure resolution, theme, and output settings before adding content.

Chapter 2See details

Building Content with Text and Media

  • Lesson 1 • Adding and Editing Audio

    Introduces recorded narration, imported audio, and the audio editor. Synchronised audio improves learner engagement and comprehension.

  • Lesson 2 • Working with Text Objects

    Covers text boxes, captions, and formatting controls. Proper text styling ensures readability and brand consistency across all slides.

  • Lesson 3 • Importing and Managing Images

    Teaches image import, resizing, cropping, and library management. Efficient image handling reduces file size and keeps projects organised.

  • Lesson 4 • Using Themes and Master Slides

    Applies themes and master slides to enforce visual consistency. Students customise masters to match organisational branding across all slides.

  • Lesson 5 • Inserting and Configuring Video

    Covers event video, synchronised video, and multi-slide video insertion. Video enriches content but requires careful timing and file management.

Chapter 3See details

Animating Objects and Controlling Timing

  • Lesson 1 • Using Object States for Dynamic Content

    Introduces multi-state objects to show different visual states without extra slides. States reduce slide count whilst enabling rich, conditional visual feedback.

  • Lesson 2 • Controlling Slide Timing and Transitions

    Covers slide duration, auto-advance settings, and slide transition effects. Proper timing ensures learners have adequate reading and viewing time.

  • Lesson 3 • Applying Entrance and Exit Effects

    Demonstrates built-in entrance, emphasis, and exit animations. Purposeful animation directs learner attention without creating distraction.

  • Lesson 4 • Creating Motion Paths

    Teaches custom motion path creation for moving objects across the slide. Motion paths add visual storytelling capability beyond simple fade effects.

  • Lesson 5 • Understanding the Timeline in Depth

    Explains timeline tracks, object duration bars, and playhead controls. Precise timeline control is the foundation for all animation and interaction work.

Chapter 4See details

Designing Interactive Elements

  • Lesson 1 • Configuring Navigation and Branching

    Designs branched navigation paths using slide actions and variables. Branching creates personalised learning paths based on learner choices.

  • Lesson 2 • Creating Hotspots and Rollover Objects

    Teaches hotspot areas and rollover captions for contextual information. These elements encourage exploration and reveal detail without cluttering the slide.

  • Lesson 3 • Working with Buttons and Click Boxes

    Covers button types, click boxes, and their action assignments. Buttons and click boxes are the primary tools for learner-driven navigation.

  • Lesson 4 • Building Drag-and-Drop Interactions

    Introduces the drag-and-drop interaction wizard for matching and sorting activities. Drag-and-drop interactions increase engagement and support kinesthetic learning.

  • Lesson 5 • Using Widgets and Smart Shapes

    Explores smart shapes as interactive containers and third-party widget integration. Smart shapes simplify complex interactions without requiring custom code.

Chapter 5See details

Recording and Editing Software Simulations

  • Lesson 1 • Recording Software Demonstrations

    Walks through a live recording session and reviews auto-generated slides. Understanding what Captivate captures automatically speeds up post-production editing.

  • Lesson 2 • Editing Simulation Slides

    Refines auto-generated captions, highlight boxes, and click boxes on recorded slides. Editing transforms raw captures into clear, learner-friendly step-by-step guidance.

  • Lesson 3 • Configuring Simulation Modes

    Switches between demo, practice, and assessment simulation modes. Each mode serves a distinct instructional purpose from observation to scored performance.

  • Lesson 4 • Setting Up the Screen Recorder

    Configures recording area, capture modes, and audio settings before recording. Proper setup prevents re-recording and ensures clean, usable raw footage.

  • Lesson 5 • Optimising and Publishing Simulations

    Reduces file size, sets playback quality, and publishes simulations for LMS delivery. Optimised simulations load faster and perform reliably across devices.

Chapter 6See details

Building Assessments and Quizzes

  • Lesson 1 • Using Question Pools and Random Quizzes

    Builds question pools and configures random question draw for varied assessments. Randomisation reduces answer-sharing and improves assessment validity.

  • Lesson 2 • Understanding Quiz and Question Types

    Surveys all built-in question types and their appropriate use cases. Selecting the right question type aligns assessment format with the learning objective.

  • Lesson 3 • Tracking Results with Variables

    Uses system quiz variables to display scores and drive conditional logic. Variable-driven results enable personalised post-quiz experiences and reporting.

  • Lesson 4 • Designing Feedback and Remediation

    Creates correct, incorrect, and retry feedback messages with remediation links. Targeted feedback guides learners towards mastery rather than just marking answers wrong.

  • Lesson 5 • Configuring Quiz Preferences

    Sets pass/fail thresholds, attempt limits, and shuffle options in Quiz Preferences. Consistent quiz settings ensure fair and reliable assessment conditions.

Chapter 7See details

Using Variables, Actions, and Advanced Logic

  • Lesson 1 • Designing Conditional Branching Logic

    Uses variable values and decision tables to route learners through adaptive paths. Conditional branching enables mastery-based progression and remediation loops.

  • Lesson 2 • Understanding Variables in Captivate

    Explains user-defined and system variables, data types, and naming conventions. Variables are the data layer that makes dynamic, personalised content possible.

  • Lesson 3 • Building Standard and Advanced Actions

    Compares simple actions with multi-step advanced actions using the Advanced Actions dialog. Advanced actions execute complex logic sequences from a single trigger.

  • Lesson 4 • Creating Shared Actions for Reuse

    Builds parameterised shared actions that apply across multiple objects. Shared actions reduce maintenance effort and enforce consistent interaction behaviour.

  • Lesson 5 • Capturing Learner Input with Text Entry

    Inserts text entry boxes and stores input in variables for personalisation. Learner-entered data can drive greetings, adaptive feedback, and reporting.

Chapter 8See details

Publishing, SCORM, and LMS Deployment

  • Lesson 1 • Publishing for HTML5 and Multiple Formats

    Publishes projects as HTML5, PDF, and video for diverse delivery contexts. Multi-format publishing extends course reach beyond LMS-only environments.

  • Lesson 2 • Packaging and Uploading to an LMS

    Creates a SCORM ZIP package and uploads it to an LMS for learner assignment. Correct packaging and upload procedures prevent broken course launches.

  • Lesson 3 • Troubleshooting Publishing and Tracking Issues

    Diagnoses common publish errors, broken assets, and LMS tracking failures. Systematic troubleshooting skills reduce downtime and protect learner data integrity.

  • Lesson 4 • Configuring SCORM Reporting Settings

    Sets completion criteria, success status, and interaction reporting in Captivate's SCORM settings. Accurate reporting settings ensure the LMS records the correct learner data.

  • Lesson 5 • Understanding eLearning Standards

    Explains SCORM 1.2, SCORM 2004, and xAPI standards and their LMS compatibility differences. Choosing the correct standard prevents tracking failures in production.

Certification
Certification

Your valid completion certificate

This course is for you:

  • Training coordinator: needs to produce compliant courses without outsourcing development work.

  • HR professional: wants to convert onboarding materials into structured, trackable digital training.

  • Subject matter expert: ready to author their own courses instead of briefing a developer.

  • Instructional designer: looking to add a leading authoring tool to their professional skill set.

  • Career changer: transitioning into eLearning development from teaching, marketing, or operations.

  • Freelance consultant: expanding service offerings to include interactive, simulation-based course builds.

What our students say

Hear from those who've already studied with us:

Your lessons are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of interest without needing to change platforms... I'm grateful for everything you do, I've already recommended you to other people...
Giulio Carlo
Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can change chapters and skip content I don't need.
Mariana Ferres
Mariana FerresPhotography Student
I like the content and the way videos are presented and transcribed, which speeds up the process!
Luciana Alvarenga
Luciana AlvarengaNail Design Student
The platform is fast and simple to use. The diversity of content and complementary videos really help with learning.
André Felipe
André FelipePrompt Engineering Student

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